Interoperability is a fundamental challenge for computer-aided design (CAD) professionals. In an environment where multi-platform collaboration has become essential, the glTF format (GL Transmission Format) has established itself as an effective solution for exchanging 3D models between different systems and software. Recognized for its lightweight nature and fast loading times, this format promotes fluid exchange of technical data while preserving the essential attributes of 3D models.
This open standard format addresses contemporary challenges in the manufacturing industry, particularly in contexts of rapid visualization, web integration, virtual and augmented reality, where data performance and fidelity are paramount. Its growing adoption demonstrates its relevance for CAD interoperability in an increasingly complex and heterogeneous digital ecosystem.
The glTF format originated in 2012, initially conceived as an evolution of the COLLADA format to meet the specific needs of WebGL. However, faced with technical constraints, the Khronos Group - a consortium of technology companies dedicated to open standards - chose to develop an entirely new format.
The first official specification, glTF 1.0, was published in 2015. This version laid the foundations for a format optimized for efficient transmission and rendering of 3D models. The following year marked a decisive turning point with the adoption of the format by major players such as Microsoft and Oculus, recognizing its potential to standardize 3D data exchanges.
Version 2.0, introduced later, significantly enriched the format's capabilities, notably with the integration of physically based rendering (PBR) and various improvements for compression and material management. This continuous evolution makes glTF an increasingly robust standard for 3D technical data interoperability.
The glTF format distinguishes itself through its design oriented toward transmission efficiency and performant rendering. Developed as a compact format that loads quickly, it particularly excels in applications requiring immediate display of 3D models.
Data Structure and Capabilities:
The versatility of the glTF format is manifested in its ability to maintain data integrity across different platforms while optimizing file size and rendering performance. Its modular architecture also allows the progressive integration of new functionalities via its extension system.
The glTF format comes in two main variants that address distinct interoperability needs:
Format .gltf (ASCII/JSON):
Format .glb (Binary):
This duality of formats offers valuable flexibility during the different phases of the CAD data lifecycle, from design to distribution.
The diversity of 3D data exchange formats can complicate technological choices for companies seeking to optimize their digital chain. To better position the glTF format within the ecosystem of exchange standards, it is essential to compare it with other major formats used in the industry. This objective comparison helps identify the relative strengths and weaknesses of each format according to specific interoperability needs.
The table below presents a detailed comparative analysis of the glTF format against three other significant exchange formats in the industry: JT, FBX, and OBJ.
Characteristics | glTF | JT | FBX | OBJ |
---|---|---|---|---|
Full Name | Graphics Library Transmission Format | Jupiter Tessellation | Filmbox | Wavefront Object |
Maintained by | Khronos Group | Siemens PLM | Autodesk | Community (historically Wavefront) |
Year Created | 2015 | 1997 | 1996 | 1992 |
Format | JSON (.gltf) or binary (.glb) | Binary | Proprietary binary | ASCII text |
Standardization | Open format (Khronos standard) | ISO 14306 | Proprietary | De facto standard |
File Size | Optimized (efficient compression) | Variable depending on compression | Medium to large | Large (uncompressed) |
Main Use Cases | Web3D, AR/VR, lightweight visualization | Industrial CAD visualization, PMI | 3D production, animation, games | Simple geometric exchange |
Geometric Representation | Optimized mesh, B-Rep via extensions | B-Rep, mesh, PMI | Detailed mesh | Mesh only |
Material Support | PBR (Physically Based Rendering) | Basic to advanced | Complete and advanced | Basic (via MTL file) |
Animation Support | Yes (skeletal and morph) | Yes | Yes (advanced) | No |
PMI/Annotation Support | Via extensions | Native and complete | Limited | No |
Compression | Draco (mesh), KTX (textures) | Multiple levels | Proprietary | No |
Web Compatibility | Native (WebGL, WebGPU) | Limited | Limited | Medium (conversion needed) |
PLM Integration | In development | Excellent | Limited | Weak |
Main Advantages | Web performance, standardization, future-oriented | Industrial standard, feature-rich | Feature-rich, Autodesk ecosystem | Simplicity, universality |
Main Disadvantages | CAD adoption in progress | Complexity, industrial specialization | Proprietary format, limited documentation | No animation, structural limitations |
Comparative Analysis:
The glTF format stands out for its optimization for web and mobile environments, offering an excellent compromise between visual quality and loading performance. Its modern design and extensible architecture make it a forward-looking solution for technical data interoperability, particularly in contexts of lightweight visualization and immersive experiences.
The JT format remains essential in demanding industrial environments, particularly for its native management of PMI (Product Manufacturing Information) and its deep integration with PLM systems. Its ISO standardization provides solidity for critical technical exchanges and long-term archiving.
The FBX format, owned by Autodesk, excels in animation and creative production domains, but its proprietary nature limits its use as an open interoperability standard. Its functional richness comes at the cost of increased complexity and dependence on the Autodesk ecosystem.
The OBJ format, a veteran of exchange formats, maintains its relevance thanks to its simplicity and universal support. However, its intrinsic limitations (absence of animation, basic structure) confine it to elementary geometric exchange uses without preservation of advanced attributes.
The glTF format is distinguished by its extensible architecture that allows enriching its basic functionalities to meet specific CAD interoperability needs:
Physically Based Rendering (PBR):
KTX 2.0 Texture Compression:
Draco Mesh Compression:
These extensions significantly increase the value of the glTF format for technical data exchange, combining visual fidelity, rendering performance, and file size optimization.
CAD Interop distributes several specialized solutions that leverage the capabilities of the glTF format for different phases of the CAD data lifecycle:
These complementary solutions cover all interoperability needs around the glTF format, from data preparation to their final use in specialized contexts.
Selecting the appropriate tool primarily depends on your interoperability objectives and the context of CAD data usage:
For quick consultation and validation:
For optimization of complex models:
For immersive applications:
Integrating these solutions into a coherent toolchain allows fully exploiting the potential of the glTF format for technical data interoperability.
To maximize the efficiency of interoperability with the glTF format, several practices recommended by domain experts deserve to be applied:
Geometry Optimization:
Efficient Texture Management:
Level of Detail (LOD) Implementation:
Multi-platform Validation:
Applying these best practices ensures smooth interoperability and optimal performance when using the glTF format in multi-platform CAD exchange contexts.
The glTF format is progressively establishing itself in various industrial sectors thanks to its versatility and efficiency for technical data interoperability:
Collaborative Design Review:
Interactive Technical Catalogs:
Assisted Training and Maintenance:
Cloud and Mobile Integration:
These concrete applications demonstrate how the glTF format transforms the way manufacturing companies exchange and exploit their CAD data across different departments and with their external partners.
The glTF format represents a significant advancement in addressing CAD data interoperability challenges in an increasingly digital and collaborative industrial ecosystem. Its performance-oriented design, extension flexibility, and growing adoption make it an essential standard for efficient transmission of 3D models between heterogeneous systems.
The solutions distributed by CAD Interop - 3DViewStation, CADfix, and SimLab - offer a complete set of tools allowing to fully exploit the potential of this format, from simple visualization to the creation of sophisticated immersive experiences, including optimization and repair of models.
Applying exchange and optimization best practices ensures optimal use of the glTF format in demanding industrial contexts. As standards evolve and capabilities enrich, glTF will continue to play a central role in the CAD interoperability ecosystem, facilitating collaboration between departments, companies, and industries.
To explore the possibilities of integrating the glTF format into your CAD interoperability strategy, don't hesitate to discover the specialized solutions offered by CAD Interop, designed to meet the specific needs of multi-CAD technical environments.
Table of Contents
In an industrial environment where communication between heterogeneous systems is becoming crucial, the FBX format has established itself as an essential solution for 3D data interoperability, particularly between CAD systems and advanced visualization applications. This versatile format allows crossing the technical barriers that often limit the fluid exchange of complex 3D models, thus facilitating collaboration between different departments and partners in the product development cycle.
The FBX (FilmBox) format was initially developed by the Canadian company Kaydara in the late 1990s. The founding objective was to create a universal format facilitating the exchange of 3D content between different platforms and applications.
Key historical milestones:
Over the years, Autodesk has considerably extended the capabilities of the format, transforming FBX from a simple exchange format into an industry standard for handling 3D data, animations, audio, and video. This evolution has been accompanied by increasing adoption in various industrial sectors, beyond its original domain of animation and visual effects.
The FBX format stands out for its ability to encapsulate a multitude of 3D information in a coherent and portable structure.
Main technical components:
The format exists in two main variants: binary (more compact) and ASCII (more readable and manually editable). Recent supported versions include versions 7.2, 7.4, and 7.5, each bringing improvements in terms of compatibility and functionality.
Storage capabilities:
This technical versatility makes FBX a format particularly suited to contexts requiring faithful transport of complex 3D data between different software environments.
The adoption of the FBX format in CAD workflows presents significant advantages, but also certain challenges to consider.
Main advantages:
These advantages make FBX a valuable ally for companies facing multi-CAD environments or seeking to leverage their technical data in advanced visualization contexts.
Challenges and limitations:
To address these challenges, Autodesk offers an SDK allowing developers to integrate support for the format into their applications, thus promoting its adoption in the industrial software ecosystem.
In the context of CAD data interoperability, the choice of exchange format is crucial to ensure data integrity and optimize workflows. The FBX (FilmBox) format occupies an important place in the ecosystem of 3D formats, but how does it compare to other major formats on the market? This comparative analysis will help you make the most suitable choice for your needs.
Characteristic | FBX | glTF | OBJ | USD |
---|---|---|---|---|
Developer | Autodesk | Khronos Group | Wavefront Technologies | Pixar |
File type | Binary/ASCII | Binary/JSON | ASCII | Binary |
Main usage | Animation, video games, VFX | Web, AR/VR | Static models | Complex scenes |
Year of origin | 1996 (Kaydara) | 2016 | 1980s | 2012 |
Animation support | Excellent | Good | Not supported | Excellent |
Texture support | Complete | Good | Basic | Very advanced |
File size | Medium to large | Compact | Medium | Large |
Key advantages | Richness of scene data, preservation of hierarchies | Web efficiency, optimized size | Simple, universally supported | Collaboration, advanced scene management |
Limitations | Proprietary, complex format | Limited material complexity | No animation, geometry only | Complex implementation |
Software compatibility | High | Moderate to high | Very high | Growing |
Ideal use case | Multimedia production, transfer between creation software | Web and mobile applications | Simple geometry exchange | Film production, complex scenes |
This comparison highlights the strengths and weaknesses of each format in the context of CAD interoperability. The choice of format will largely depend on your specific objectives and software ecosystem.
CAD Interop offers several specialized solutions to fully exploit the potential of the FBX format in your engineering and design workflows.
3DViewStation constitutes a powerful solution for the visualization and analysis of FBX models, also offering conversion capabilities to and from this strategic format.
Key features:
CADfix presents itself as a complete solution for the translation, repair, healing, and simplification of CAD models, including files in FBX format.
Main capabilities:
SimLab Studio allows you to transform your FBX models into immersive virtual reality experiences, without requiring programming skills.
Distinctive characteristics:
Together, these solutions form a complete ecosystem allowing you to fully exploit the potential of the FBX format at each stage of your digital workflow.
Effective integration of the FBX format into your existing processes requires a methodical approach and some best practices.
Optimization strategies:
Typical workflow for VR data preparation:
This structured approach ensures a smooth transition of technical data to advanced visualization applications, thus maximizing the value of your digital assets.
How to ensure maximum quality when converting to FBX?
To obtain the best results when exporting to FBX, prefer recent versions of the format (7.4 or 7.5), check export parameters concerning normals and UVs, and always perform a visual check post-conversion to validate the integrity of the model.
What are the limitations to be aware of regarding animations in FBX?
Although FBX excels in transferring animations, certain constraints exist, particularly regarding complex physical simulations or non-linear deformations. It is recommended to simplify critical animations and to thoroughly test their behavior after conversion.
How to effectively manage textures with the FBX format?
For optimal texture management, prefer the option to embed textures in the FBX file during export or maintain a coherent folder structure. Use standard image formats such as PNG or JPG, and check UV mapping parameters to avoid distortions.
Why do some elements disappear during conversion to FBX?
The disappearance of elements may result from unsupported geometries, names containing special characters, or attributes specific to the source system. Use tools like CADfix to identify and resolve these issues before the final conversion.
How to integrate FBX into a long-term archiving strategy?
Although FBX is widely adopted, it remains a proprietary format. For long-term archiving, consider a hybrid strategy combining FBX with standardized formats such as STEP or JT, accompanied by detailed documentation of the conversion processes.
By following these recommendations and leveraging CAD Interop's specialized solutions, you can fully benefit from the FBX format to improve the interoperability of your technical data and enrich your product development processes.
Table des matières
Dans l'écosystème complexe des formats de données 3D, l'interopérabilité demeure un défi majeur pour les professionnels manipulant différents logiciels de CAO. Le format COLLADA (COLLAborative Design Activity) représente une solution standardisée facilitant l'échange de données 3D entre applications hétérogènes, permettant aux ingénieurs et concepteurs de partager efficacement leurs modèles numériques indépendamment des plateformes logicielles utilisées.
COLLADA se présente comme un format d'échange de fichiers XML open source destiné aux applications 3D interactive. Sa mission fondamentale est de briser les barrières techniques entre différents logiciels de création graphique, offrant ainsi une solution d'interopérabilité standardisée pour l'industrie. En tant que format adopté par l'ISO sous la spécification ISO/PAS 17506, COLLADA occupe une position stratégique dans l'écosystème des technologies de visualisation et de réalité virtuelle.
Les documents COLLADA qui décrivent les actifs numériques sont des fichiers XML identifiés par l'extension .dae (digital asset exchange), facilitant leur reconnaissance et leur traitement par divers systèmes.
Le format COLLADA a été initialement développé chez Sony Computer Entertainment par Rémi Arnaud et Mark C. Barnes pour répondre aux problèmes d'interopérabilité rencontrés dans l'industrie du jeu vidéo et de la 3D. Ce format est ensuite devenu la propriété du Khronos Group, un consortium technologique à but non lucratif qui partage désormais les droits d'auteur avec Sony.
Dès ses débuts, plusieurs entreprises majeures de l'industrie graphique ont collaboré avec Sony pour créer un outil qui serait utile au plus grand nombre, notamment :
Cette collaboration précoce a permis au format de bénéficier d'une vision diversifiée, répondant aux besoins de multiples secteurs industriels.
L'évolution du format COLLADA s'est caractérisée par plusieurs jalons importants :
Grâce à ces développements, COLLADA a progressivement gagné en adoption dans diverses industries, notamment les studios de jeux vidéo et les moteurs de jeu qui ont intégré ce standard dans leurs flux de travail.
COLLADA se distingue par sa structure basée sur le schéma XML, qui facilite l'échange d'actifs numériques entre diverses applications graphiques tout en maintenant l'intégrité des données et la cohérence visuelle.
Le format COLLADA se présente principalement sous deux formes :
COLLADA permet aux créateurs de contenu de définir diverses caractéristiques physiques dans les scènes visuelles, incluant :
La version 1.4 du format a notamment ajouté le support de la physique, permettant aux différents outils et middleware d'échanger des données physiques de manière standardisée, contribuant à l'enrichissement des simulations et des environnements virtuels.
COLLADA joue un rôle crucial dans les flux de travail d'interopérabilité CAO en facilitant le transfert de données 3D entre différentes applications logicielles. En tant que format intermédiaire, il permet de rediriger les informations 3D d'un logiciel à un autre, surmontant ainsi les limitations des formats propriétaires fermés.
Ce format a été conçu comme un standard d'échange pour permettre aux actifs 3D d'être partagés entre diverses applications graphiques qui pourraient autrement stocker leurs données dans des formats de fichiers incompatibles. Cette capacité est particulièrement précieuse dans les environnements de travail multi-logiciels.
Dans le domaine de la CAO et de la visualisation 3D, COLLADA est supporté par de nombreux logiciels populaires :
Le format COLLADA a trouvé des applications particulières dans plusieurs secteurs :
Malgré ces avantages, il convient de noter que la spécification de fichier COLLADA n'est pas très stricte, ce qui peut occasionnellement générer des problèmes d'interopérabilité entre les exportations COLLADA provenant de différents logiciels. Cette particularité peut nécessiter une attention supplémentaire lors de l'établissement de flux de travail inter-logiciels.
Le format COLLADA s'est imposé comme une solution particulièrement adaptée aux applications de visualisation 3D et de réalité virtuelle, offrant des capacités étendues pour la création d'expériences immersives.
COLLADA est largement utilisé pour la visualisation d'environnements architecturaux et urbains. Il permet :
Dans le domaine de la réalité virtuelle, COLLADA offre la possibilité d'intégrer divers attributs essentiels pour créer des expériences véritablement immersives :
Ces capacités font de COLLADA un format particulièrement approprié pour les applications VR nécessitant un haut niveau de fidélité sensorielle.
Le support de la physique dans COLLADA a été adopté par plusieurs produits middleware, permettant des simulations réalistes :
Ces produits peuvent interpréter l'abstraction contenue dans le fichier COLLADA et la transférer dans une forme que le middleware peut supporter et représenter dans une simulation physique, permettant ainsi des interactions réalistes dans les environnements virtuels.
COLLADA s'adapte également aux applications graphiques 3D mobiles, particulièrement celles utilisant des interfaces tactiles. Des balises XML spécifiques peuvent être utilisées pour représenter les valeurs de poids des objets 3D, déterminant comment l'interface tactile fonctionne pour déplacer ces objets en fonction de leur poids, créant ainsi des interactions plus naturelles et intuitives.
CAD Interop distribue plusieurs solutions logicielles performantes pour la préparation, la visualisation et la conversion des fichiers COLLADA. Ces outils sont essentiels pour maximiser les avantages de l'interopérabilité offerts par le format COLLADA dans les flux de travail CAO professionnels.
3DViewStation est une solution puissante pour visualiser et analyser des modèles COLLADA, ainsi que pour convertir vers et depuis le format COLLADA à partir d'autres formats CAO. Ses fonctionnalités principales incluent :
3DViewStation permet aux professionnels de l'ingénierie de travailler efficacement avec des fichiers COLLADA dans leurs flux de travail quotidiens, améliorant l'interopérabilité entre différents systèmes CAO et assurant l'intégrité des données lors des conversions.
SimLab se positionne comme une solution spécialisée pour la création d'expériences immersives à partir de fichiers au format COLLADA. Particulièrement adaptée aux applications de réalité virtuelle et de visualisation interactive, cette suite d'outils offre :
SimLab Collada Exporter est notamment disponible pour Autodesk Revit, permettant d'exporter directement les conceptions Revit vers des fichiers COLLADA depuis l'environnement Revit, avec une préservation optimale de la structure et des matériaux.
Ces solutions distribuées par CAD Interop offrent une réponse complète aux besoins de translation de données, de healing géométrique et de model-based definition (MBD) dans un contexte d'interopérabilité multi-CAO.
Pour maximiser l'efficacité de l'interopérabilité lors de l'utilisation du format COLLADA, il est recommandé de suivre plusieurs bonnes pratiques issues de l'expérience des utilisateurs professionnels.
Il est vivement conseillé de valider systématiquement les fichiers COLLADA avant leur importation dans d'autres applications :
Pour améliorer la qualité et les performances des modèles importés :
Une organisation claire du modèle facilite son traitement ultérieur :
Pour assurer une représentation fidèle des modèles 3D :
Pour les applications de réalité virtuelle et de visualisation immersive :
Ces bonnes pratiques, combinées aux capacités des solutions distribuées par CAD Interop, permettent d'exploiter pleinement le potentiel du format COLLADA dans les environnements professionnels d'ingénierie et de création numérique.
Le format COLLADA continue de jouer un rôle important dans l'écosystème de l'interopérabilité CAO, particulièrement pour les applications de visualisation et de réalité virtuelle. Malgré l'émergence de formats plus récents comme glTF (recommandé par ArcGIS CityEngine comme alternative pour certains cas d'usage), COLLADA maintient sa pertinence grâce à sa large adoption et son support par de nombreux logiciels et outils.
Les solutions proposées par CAD Interop, notamment 3DViewStation et SimLab, offrent des moyens efficaces pour travailler avec le format COLLADA, que ce soit pour la visualisation, l'analyse ou la création d'expériences immersives. En suivant les bonnes pratiques d'échange de fichiers COLLADA, les professionnels peuvent maximiser les avantages de l'interopérabilité tout en minimisant les problèmes potentiels.
L'avenir du format COLLADA s'oriente vers :
Dans un contexte où la collaboration numérique et l'échange de données 3D sont essentiels, le format COLLADA, soutenu par des solutions performantes comme celles distribuées par CAD Interop, demeure un outil précieux pour surmonter les barrières technologiques et faciliter la communication entre différentes plateformes logicielles dans l'écosystème de conception assistée par ordinateur.
Table of contents
CAD data interoperability represents a crucial issue for professionals in 3D modeling, animation, rendering, and visualization. Autodesk 3DS MAX, one of the most popular software in these fields, offers numerous possibilities for data exchange with other applications. Its ability to import and export a wide variety of formats makes it a central tool in modern 3D production pipelines, facilitating collaboration between different teams and software.
Autodesk 3DS MAX finds its origins in initial development by the Yoast Group in 1988. Initially launched under the name 3D Studio in 1990 for MS-DOS, the software underwent a major evolution in 1996 with its Windows version, called 3D Studio Max.
In 1999, Autodesk acquired 3D Studio and renamed it 3D Studio MAX, marking a decisive turning point in the software's history4. This acquisition allowed for greater investment of resources to transform the tool into a complete 3D modeling, animation, and rendering solution.
Over the years, 3DS MAX quickly established itself in the fields of video games and cinema, supported by a dynamic community of developers and users3. The progressive integration of tools for architects has also expanded its audience to construction professionals and architectural visualization.
Today, the software continues to evolve and remains an essential reference in the industry, often described as the "Swiss Army knife of 3D" due to its exceptional versatility.
3DS MAX distinguishes itself by its exceptional ability to support a wide range of file formats, making it a central tool for 3D data interoperability.
Category | Format | Extension | Import | Export |
---|---|---|---|---|
Autodesk Formats | FBX | .FBX | ✓ | ✓ |
3D Studio Mesh | .3DS, .PRJ | ✓ | ✓ | |
AutoCAD | .DWG | ✓ | ✓ | |
Inventor | .IPT, .IAM | ✓ | ✗ | |
Revit | .RVT | ✓ | ✗ | |
Alias | .WIRE | ✓ | ✗ | |
CAD/CAM | CATIA V5 | .CATPART, .CATPRODUCT, .CGR | ✓ | ✗ |
CATIA V4 | .MODEL, .MDL, .SESSION, .EXP, .DLV | ✓ | ✗ | |
IGES | .IGE, .IGS, .IGES | ✓ | ✓ | |
JT | .JT | ✓ | ✗ | |
NX | .PRT | ✓ | ✗ | |
Creo | .PRT, .NEU, .G, .ASM | ✓ | ✗ | |
SolidWorks | .SLDPRT, .SLDASM | ✓ | ✗ | |
STEP | .STP, .STEP | ✓ | ✓ | |
ACIS | .SAT | ✓ | ✓ | |
3D Standards | Alembic | .ABC | ✓ | ✓ |
Collada | .DAE | ✓ | ✓ | |
OBJ | .OBJ | ✓ | ✓ | |
STL | .STL | ✓ | ✓ | |
Universal Scene Description | .USD, .USDA, .USDC | ✓ | ✓ | |
VRML | .WRL, .WRZ | ✓ | ✓ |
The native format of 3DS MAX (.MAX) plays an essential role in its interoperability ecosystem6. This format constitutes a complete scene containing all components and references to content, including:
This format is particularly valuable for complex projects involving numerous files and external references, greatly facilitating collaboration between different team members6.
The .3DS format is one of the file formats supported by 3DS MAX6. This format was the native format of the old version of Autodesk 3D Studio and has become a de facto standard for transferring models between different 3D software. Although more limited than the .MAX format, the .3DS format preserves essential information:
FBX (Filmbox) technology constitutes the cornerstone of interoperability in the Autodesk ecosystem. This universal format facilitates the exchange of complex 3D data between different digital creation applications.
FBX preserves the essential elements during transfer between applications:
FBX serves as a pivot format for bidirectional exchanges between 3DS MAX and other applications in the Autodesk suite, notably Maya and MotionBuilder. This interoperability allows production teams to:
Since 2019, the optimization of BIM workflows increasingly goes through 3DS MAX rather than directly via Revit. This approach offers significant advantages:
The Revit-3DS MAX workflow enables the establishment of an efficient BIM-to-Visualization pipeline where technical data is transformed into convincing visualizations without compromising on quality or accuracy.
One of the major assets of 3DS MAX in the BIM context is its ability to preserve IFC data and technical metadata when importing Revit models. This functionality is crucial for the AEC (Architecture, Engineering, Construction) industry, allowing the preservation of:
CAD Interop distributes several powerful solutions to optimize the interoperability of 3DS MAX data.
3DViewStation offers a complete solution for the visualization and analysis of 3DS MAX models without requiring the original software:
SimLab transforms 3DS MAX models into immersive and interactive experiences, ideal for presenting architectural or product projects:
CADfix is a specialized solution for the repair and simplification of CAD data from 3DS MAX:
To optimize the interoperability of 3DS MAX data, here are some essential recommendations:
How to preserve animations when exporting to other applications?
To preserve animations, use the FBX format which supports animation curves, skeletons, and skinning. Make sure to check the appropriate options in the FBX export dialog, particularly "Animation", "Deformations", and "Bake Animation".
Is it possible to import parametric CAD models into 3DS MAX?
No, 3DS MAX can't import parametric models from software such as CATIA, SolidWorks, or Inventor. These models are generally converted to meshes or NURBS geometries, thus losing their parameterization.
How to optimize 3DS MAX models for game engines?
For game engines, export in FBX with optimized meshes, power-of-2 format textures, and fixed-rate animations. Limit material complexity and use normal maps rather than detailed geometries for small elements.
What is the best approach for exchanging data between 3DS MAX and CAD software?
For exchange with CAD software, favor neutral formats like STEP or IGES which better preserve geometric precision. For more specific exchanges, dedicated converters like those distributed by CAD Interop offer superior results in terms of fidelity and data preservation.
CAD data interoperability with 3DS MAX constitutes a crucial element for modern collaborative workflows. Thanks to its extensive support of import/export formats, its deep integration with the Autodesk ecosystem via FBX, and specialized solutions like those offered by CAD Interop, 3DS MAX establishes itself as an essential link in the 3D production chain, whether for animation, architecture, video games, or industrial visualization.
Table of Contents
Technical data interoperability is a major challenge for companies using SketchUp in their design and production workflows. In a complex multi-CAD environment, the ability to exchange 3D and 2D models without loss of information becomes a determining factor of productivity. This article explores solutions and strategies to maximize interoperability between SketchUp and other CAD systems, ensuring reliable and efficient data conversion.
SketchUp has undergone a remarkable evolution since its creation, shaping its current position in the CAD interoperability ecosystem.
The origins (1999-2006)
SketchUp was initially developed by @Last Software, founded in 1999 by Brad Schell and Joe Esch in Boulder, Colorado. The founding principle was to create 3D software that was easy to learn and use - "3D for everyone". The first official version was launched in August 2000, immediately winning the "Best New Products or Services" award at the A/E/C SYSTEMS Fall 2000 exhibition.
The Google era (2006-2012)
The growing popularity of SketchUp attracted Google's attention, which acquired @Last Software in March 2006. This acquisition followed a fruitful partnership around Google Earth, allowing users to model buildings for this platform. Under Google's aegis, SketchUp became democratized with two versions:
The Trimble era (2012-present)
In 2012, Google transferred SketchUp to Trimble, a company specializing in the BIM industry. Under Trimble, the software continued to evolve with significant improvements in interoperability and regular annual updates that have continued to this day.
This evolution has allowed SketchUp to become a central tool in many sectors, from architecture to game design, including performing arts and design.
SketchUp's geometric engine stands out for its unique approach to 3D modeling, favoring simplicity while offering considerable power for technical data exchange.
Architecture of the modeling engine
SketchUp uses an edge-face modeling system, different from the more complex B-rep (Boundary Representation) systems used by other CAD software. This approach allows direct and intuitive manipulation of geometries while maintaining a lightweight data structure.
Supported geometric elements
The SketchUp engine efficiently manages:
Geometric healing capabilities
When importing CAD files, SketchUp offers options to improve the quality of geometries:
These features are essential when translating data between different CAD systems, particularly between native and neutral formats. For complex files, this healing capability significantly contributes to the quality of imported models and their subsequent usability.
One of SketchUp's strengths lies in its ability to communicate with different CAD systems via a wide range of file formats. Understanding these formats is essential for effective CAD interoperability.
Table of formats supported by SketchUp
Category | Format | Extension | Import | Export | Availability |
---|---|---|---|---|---|
Native formats | SketchUp | .skp | ✓ | ✓ | All versions |
DAO/CAD formats | AutoCAD | .dwg | ✓ | ✓ | Pro only |
AutoCAD | .dxf | ✓ | ✓ | Pro only | |
Exchange standards | IFC | .ifc | ✓ | ✓ | Pro/Studio (improved in 2025) |
STEP | .step, .stp | × | × | Via extensions | |
IGES | .igs, .iges | × | × | Via extensions | |
3D formats | Collada | .dae | ✓ | ✓ | All versions |
3D Studio | .3ds | ✓ | ✓ | Pro only | |
OBJ | .obj | ✓ | ✓ | Pro only | |
FBX | .fbx | ✓ | ✓ | Pro only | |
VRML | .wrl | × | ✓ | Pro only | |
2D formats | × | ✓ | Pro only | ||
EPS | .eps | × | ✓ | Pro only | |
Image | .jpg, .png, .tif | ✓ | ✓ | All versions | |
Point clouds | LAS | .las | ✓ | × | Pro/Studio |
LAZ | .laz | ✓ | × | Pro/Studio | |
BIM | Revit | .rvt | ✓* | × | Studio only |
*Requires the Revit importer available only with Studio subscription
Latest interoperability improvements
The 2025 version of SketchUp significantly strengthens interoperability capabilities with:
These improvements address the growing need for reliable data exchange in multi-CAD projects and collaborative environments.
The efficiency of a multi-CAD workflow heavily depends on the quality of exchanges between SketchUp and other computer-aided design systems. This section explores the specifics of these interactions.
SketchUp Pro allows importing and exporting AutoCAD files in DWG and DXF formats7. When importing, SketchUp supports many entities:
However, some entities are not supported:
For export, SketchUp offers two distinct options:
For SketchUp Studio subscribers, direct import of Revit files (.rvt) is possible via a dedicated tool that:
For users without the Studio subscription, other exchange methods exist such as IFC export or the use of intermediate formats.
The IFC format (Industry Foundation Classes) plays a crucial role in BIM interoperability. The latest version of SketchUp has significantly improved its support:
These exchange standards greatly facilitate geometric validation and PLM integration in multi-CAD enterprise projects.
SimLab Composer represents a powerful solution distributed by CAD Interop to extend SketchUp's interoperability capabilities towards immersive experiences and advanced visualizations.
SimLab Composer integrates with SketchUp via a free plug-in that creates an active link between the two applications8. This bidirectional connection allows:
SimLab Composer enriches SketchUp models with:
This plugin works with the latest versions of SketchUp on Windows and macOS, offering a cloud-based collaboration solution accessible regardless of the work environment.
SimLab Composer thus transforms SketchUp models into powerful and interactive technical communication tools, particularly useful for:
This solution complements the SketchUp ecosystem by offering advanced Model-based definition (MBD) capabilities while preserving the integrity of the original technical data.
Effective exchange of SketchUp models with other CAD systems requires careful preparation and adherence to certain fundamental principles. Here are the best practices to ensure quality CAD interoperability.
To optimize your SketchUp models before export:
When importing DWG or DXF files:
For conversions between SketchUp and other formats:
These best practices significantly contribute to the quality of exchanged data and the reduction of time spent on model rework after conversion.
In a distributed work context, technical data exchange goes beyond simple format interoperability. It becomes essential to establish effective collaboration processes around SketchUp models.
Trimble Connect offers a robust cloud solution for sharing and collaborating around SketchUp models:
For effective collaboration on multi-CAD projects:
For complex technical projects:
These collaborative approaches significantly strengthen the efficiency of technical data exchanges, particularly important in projects involving multiple companies and different CAD systems. The centralization of exchanges also contributes to long-term data archiving and their subsequent retrieval.
In an environment where multiple CAD systems coexist, optimizing interoperability becomes a technical challenge. This section presents strategies and solutions truly compatible with SketchUp to maximize the efficiency of data exchanges.
For complex professional environments, several extensions extend native interoperability capabilities:
For specific sector needs:
The latest versions of SketchUp offer significantly improved IFC capabilities:
To establish a robust interoperability strategy:
The adoption of these compatible solutions transforms CAD interoperability from a technical challenge into a strategic advantage, facilitating multi-CAD collaboration in complex projects and significantly reducing the risk of errors in data translation
May 27, 2025, CAD Interop presents the latest evolution of the leading 3D visualization solution: 3DViewStation 2025.2.312. This update brings significant improvements in CAD compatibility, export performance, and advanced features for industry professionals working with complex 3D models.
This version strengthens the position of 3DViewStation as a universal visualization platform, providing technical teams with more powerful tools to optimize workflows and boost daily productivity.
CADEX-SOFT announces the release of CAD Exchanger 3.24.11, a major update that extends compatibility with two essential new formats while improving support for DWG proxy entities. This version also optimizes the reliability of shape healing algorithms, offering an even more robust solution for multi-CAD work environments and industrial design workflows.
Paris, Wednesday, April 2, 2025, We are pleased to present the latest update from KISTERS, 3DViewStation 2025.1.187, available today. This version consolidates and optimizes the revolutionary features introduced in version 2025.0 launched last March, while bringing targeted improvements to meet the needs of industry professionals.
The latest release of DEXcenter, now available on AWS Marketplace, transforms how professionals automate CAD data exchanges with enterprise-grade security. Developed by ITI (a Wipro company), this cloud-based SaaS solution combines intelligent automation, regulatory compliance, and technical data packaging for global manufacturing and engineering teams.
Paris, Tuesday, March 11, 2025 - We are pleased to announce the release of CADfix PPS 5.1, the latest version of ITI's CAD model simplification and file size reduction solution.
CADfix PPS establishes itself as the essential tool for professionals dealing with overloaded CAD assemblies. Specifically designed for process engineering, energy, marine, and offshore industries, this software helps reduce costs and timelines by up to 80% when integrating complex models into plant design systems. Its strength lies in intelligently deconstructing assemblies, converting parts into primitive shapes (boxes, cylinders, cones), and automatically removing unnecessary details like internal drillings or logos.