FBX is a proprietary file format developed by Kaydara and later acquired by Autodesk. The format has been in use since 1996 and is widely used in the 3D modeling and animation industry. The FBX format is used to ensure interoperability between geometric engines or tessellation applications for virtual or augmented reality visualization.
Initially, the format was developed for use with Filmbox software. However, in 2002, the software was renamed MotionBuilder, but the FBX format remained a standard for motion, 3D, audio, and video manipulation. The format is widely used in various industries, including gaming and animation.
The file extension for the FBX format is .fbx. The format is designed to support a wide range of 3D data types, including meshes, materials, textures, lights, cameras, and animations. FBX files can be imported and exported from a wide range of software applications, including 3D modeling and animation software, game engines, and CAD applications.
FBX is known for its interoperability capabilities, particularly with CAD applications. FBX can be used to exchange 3D data between CAD applications and virtual or augmented reality applications. FBX is compatible with various CAD applications, including AutoCAD, Inventor, and Revit. The format allows these applications to exchange 3D data with other software applications used in the 3D modeling and animation industry. The format is widely used for 3D and VR visualization.
CAD Interop distributes several software solutions for preparing, visualizing, and converting FBX files. See below for a list of our solutions compatible with the FBX format: